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Product: Book - Paperback
Title: Official Final Fantasy VII Strategy Guide
Publisher: Bradygames
Authors: David Cassady
Rating: 5/5
Customer opinion - 5 stars out of 5
Ultimate guide for FF7

Need I say more? This is the best guide out there for Final Fantasy 7, and is much more clearer and easier to read than most of the homemade walkthroughs that exist on the net. If you love the game and want more out of it, definatelt pick up this guide.

Product: Book - Paperback
Title: HTML & XHTML: The Definitive Guide, Fifth Edition
Publisher: O'Reilly
Authors: Chuck Musciano, Bill Kennedy
Rating: 5/5
Customer opinion - 5 stars out of 5
My personal Favorite!!

This book emphasizes a careful and methodical approach to authoring HTML. Characteristic of O'Reilly books, its academic style of writing is clear and elegant, evident in the level of comprehension gained at the end of each chapter (it is completely free of stupid analogies that seem to pervade many technical books). The "shorthand, quick-reference definition" boxes are unique and resourceful. In short, this is an outstanding publication.

Product: Book - Hardcover
Title: Design Patterns
Publisher: Addison-Wesley Professional
Authors: Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides
Rating: 5/5
Customer opinion - 5 stars out of 5
An OOT milestone

Usefull for both beginners and seasoned designer who will learn:
- new solutions to their recurrent problems.
- a better understanding on the solutions they already know
- a standard name to refer a pattern.
Great idea, the best OOT book I've read 'till now.

Product: Book - Paperback
Title: The Non-Designer's Design Book, Second Edition
Publisher: Peachpit Press
Authors: Robin Williams
Rating: 5/5
Customer opinion - 5 stars out of 5
Concise, practical and useful book on graphic design

This book is a true gem. It provides excellent help in the area of grahpic design for creating images that look good together. It also gives many hints on improving current grahpics. Rather than just providing pages of examples (like some books), this book provides simple and practical rules (in addition to examples which demonstrate the rules). In fact, the rules apply to more than just desktop publishing, but just about any area of design. Another plus, the book packs so much useful information in a concise, quickly readable format. Please note, this book is not a book on desktop publishing, and it does not teach you how to use a specific application (in fact, for the most part, this book, does not even assume you are using computers)