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Product: Book - Hardcover
Title: Domain-Driven Design: Tackling Complexity in the Heart of Software
Publisher: Addison-Wesley Professional
Authors: Eric Evans
Rating: 1/5
Customer opinion - 1 stars out of 5
A real disappointment


This book sets the expectations for grandiose and profound insights on software engineering, but it really failed to deliver.
To be fair, there are some good insights, but they are buried in lots of `water' and structure less presentation. The points that author wants to emphasize appear in bold. Instead of bolding important things out, how about refactoring this book from 500+ pages to 200?
But the amount of `water' is by far not the only problem with the book. For example, the author has made a point to use lots of practical modeling examples in the book. However, these examples lack continuity, as he they try cover too much. It would be better to develop 1 example through entire book.
I thought I knew what Domain Driven design was before I read this book. I think that people, who did not, would not get clear idea of what it is. A simple, single message that software needs to capture the underlying phenomenon being modeled is not really coming through.
The first few chapters focus on explaining what the Domain Driven Design is. Lots of emphasis is put on discussing the model with the customer in order to extract the essential concepts from the problem domain. While this idea is great, the suggestions that customers and engineers will speak the same language, where things are described like this: 'Car maintains collection of wheels', is rather strange. I do not believe that customers need to know that Car class actually stores wheels.
The following chapters proudly introduce Entities, Value Objects, Services and Modules - the core of Domain Driven Design. I found these ideas trivial. What is new in anything that's been presented? Also, author raises a lot of complex questions such as identity management and shared access, but does not really answer them.
The rest of book I can't really describe because things are just out of order. Not only I find no connection between chapters, the pages inside the chapter do not follow one another.
To sum up, I regret that I spent my money on this book.
Alex



Product: Book - Paperback
Title: Macromedia Flash MX 2004 Bible
Publisher: Visual
Authors: Robert Reinhardt, Snow Dowd, Robert Reinhardt, Snow Dowd
Rating: 3/5
Customer opinion - 3 stars out of 5
Not enough hands on tutorials


On the positive side this is a very comprehensive book. This would be an excellent reference book for intermediate to advanced Flash developers. On the the other hand it is not a very good book for beginners. I learn best by actually doing examples or tutorials. Unfortunately, there is not much of that in this book.



Product: Book - Paperback
Title: Windows NT Device Driver Development
Publisher: New Riders Press
Authors: Peter Viscarola, W. Anthony Mason
Rating: 4/5
Customer opinion - 4 stars out of 5
NT Driver Knowledge for Sale


This is a very complete and good book on NT 4.0 device drivers. The book takes you through lots of architectual issues in the first 400 pages or so, then walks you through details of drivers. The authors have a readable style and know what they are talking about. The biggest short coming in the book is a lack of real information on NT 5.0 drivers. Paul Lever, BlueWater Systems, Inc.



Product: Book - Paperback
Title: ActionScript for Flash MX: The Definitive Guide, Second Edition
Publisher: O'Reilly
Authors: Colin Moock
Rating: 5/5
Customer opinion - 5 stars out of 5
Genius++


I bought Colin Moock's previous book (on flash 5) the day it was released because as an investor of many other sub-standard flash books, I knew the one from O'Reilly (the book's publisher) would be the most valuable. Without fail, "Actionscript: A Definitive Guide" blew me away. Not only was his book extremely informative, but his writing style was conversational, concise, and accessible. Though I had experience with actionscript, my background wasn't in programming, so it was nice to have an "in" to the advanced features of actionscript with Moock's example scripts and corresponding explanations. After a few months of employing the ideas and concepts found easily in Moock's first book...I felt like I finally had a firm grip on Flash 5...
Then Flash MX was released. Immediately I bought it and quickly transitioned myself into the new work enviornment (love it). Then I read up on all the new features...and thought to myself...I wish Colin would write a book for Flash MX's actionscript...it is way more powerful...and more complicated...
He did. It took longer than my patience would have liked...but the wait was well worth it...and the book explains its own delay...IT IS HUGE. Almost twice the size of the first edition...and that's because almost every chapter is edited, has new important explanations and the same easy-to-understand commentaries and examples. Indeed there are entirely NEW chapters...that specifically discuss new immensely more powerful Flash MX actionscript features. Also, all the appendices are new and updated (I frequently use them).
If you own Flash MX and you want to be a serious flash developer with serious marketable skills, BUY THIS BOOK above all--it is a REAL REFERENCE tool--something you will keep on your desk next to your mouse. Nothing is left out except some add-in features (like comm server and UI components) which you can get plenty of info on at macromedia's website. You can also frequent colin's website (moock.org) where he posts hundreds of additional tips, book errata info, and flash downloads.
I garentee "Actionscript for Flash MX" will become the best investment you made outside of the Flash MX application itself...at least until flash 7 is released! If you learn the concepts in this book, you will be able to create anything you or your client can imagine. In the end, that could mean lots of money or lots of fun...or both! Enjoy!
And by the way...buy it at Amazon...it's almost 20 bucks cheaper than the bookstores.