Sponsored links

Valid XHTML 1.0!
Valid CSS!

Product: Book - Paperback
Title: Programming Role Playing Games with DirectX, Second Edition (Game Development Series)
Publisher: Muska & Lipman/Premier-Trade
Authors: Jim Adams
Rating: 5/5
Customer opinion - 5 stars out of 5
One of the Best

First off, I would like to say that the code in the book only compiles when all libraries are properly linked (NOT AUTHORS ERROR!)
Some Visual Studio users complain of errors when compiling examples. They must FOLLOW the instructions in the book to the letter if they wish to run the examples.

Back to the book. It is more or less a Direct X 9.0 version of the original. Which is a very good thing, because it allows readers to learn the latest and greatest.

The author does an excelent job at teaching you how to make RPGs. No it will not let you recreate Diablo 2 or Fable, but it teaches you the basic structures of RPGs.

With the info inside, if you really read and study it, you will be able to slowly expand your knowlage beyond the book. Go back, get an understanding (and I mean really study the concept) and soon, you will realize things that were not explained in the book. Combine it with the Multiplayer FPS book and you will be be making quality games within 3 months.

My Advice:

Do not just read, then copy and paste the samples from the CD. Type them out. It may seem longer, but few realize that by typing it yourself, you will learn twice as fast rather than duplicating.

Customize the code, when you are trying an example from the book try rephrasing the code or changing it altogether. It will let you get a good feel for the code, rather than sticking with the same way to phrase something.

Do NOT skip chapters. Even paragraphs or sentances. You might miss a cruicial step, concept or instruction that the author will not explain again.

Overall, this is the best book if you want to dive in creating a 3D game. Not just an RPG, but any ype of game you want.

Product: Book - Paperback
Title: Photoshop 7 Killer Tips
Publisher: New Riders Press
Authors: Scott Kelby
Rating: 5/5
Customer opinion - 5 stars out of 5
I know, I sound like a Scott Kelby GROUPIE!

But buy this book - the concept is fun (sidebar book), it is well written and easily understood. Photoshop 7 is a monster of a program and unless you are one of those that was born knowing computers or are some kind of Photoshop Rainman, well, you need some help. This book is like having a friend to ask everytime you get stuck in Photoshop or wish you knew a shortcut for something. I don't need to know how everything works, I just want to do my work faster and better and this book helped!

Product: Book - Paperback
Title: Essential ASP.NET With Examples in C#
Publisher: Addison-Wesley Professional
Authors: Fritz Onion
Rating: 3/5
Customer opinion - 3 stars out of 5
OK, but assumes ASP classic only ASP.Net itself

The book is OK, but it assumes that you are already very familiar with classic ASP. It also is very limited in its scope -- stricktly ASP.Net, eg. no ADO. It does go into architecture and event handling in good detail.

Product: Book - Paperback
Title: Game Art: Creation, Direction, and Careers (Game Development)
Publisher: Charles River Media
Rating: 5/5
Customer opinion - 5 stars out of 5
This is a great book

I was an art director in the video game industry for a number of years and one of the most frustrating aspects was interviewing artists that wanted to be part of the industry but did not know how to prepare themselves. This book addresses that problem in a thoughtful and comprehensive way.

For any aspiring artist that wants to be in the video game industry, this is the book. The examples and explanations are clear and easy to follow. Using this book, you would be able to prepare a very capable portfolio.

Buy it, read it, and put the knowledge to use.