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Product: Book - Hardcover
Title: Revised Core Rulebook (Star Wars Roleplaying Game)
Publisher: Wizards of the Coast
Authors: Bill Slavicsek, Andy Collins, J.D. Wiker, Steve Sansweet
Rating: 4/5
Customer opinion - 4 stars out of 5
Oh Wizards of the Coast, How I Both Love and Hate You

So now that Wizards of the Coast has bought out everything under the sun, naturally there is going to be a streamlined system with all their roleplaying games. The first to be revised into the new D20 system was, of course, Dungeons and Dragons. Star Wars is the second. This does NOT mean that Star Wars is a D&D clone. Rather, the D20 system is universal and can be successfully applied to many different genres and games. I am in general a fan of the new D20 system. It is simpler, quicker, and more realistic than any of the older systems I've used.
However, don't take this to mean that I am entirely satisfied with the 2nd Edition of Star Wars: The Roleplaying Game. It has a couple glaring faults, most of which stem from its overemphasis on Episode I (which is to be expected, due to the time it was made). Let's face it, Episode I wasn't that great, and until the prequel trilogy is completed, there's simply not enough story to base an entire RPG on, especially when you've got those other three proven classics that have made a successful RPG in the past. Obviously you'll include elements of Episode I in the game, but Wizards has emphasized it to the point that it overshadows everything else. This makes for very limited depth, and I think this is what most Star Wars fan's complaints have been based on. It doesn't FEEL quite like Star Wars, almost as if the makers weren't big fans like we are.
I would also complain about there not being the option to play a droid, but I am promised that a book will be published on the subject in the future.
So if I've got all of these complaints, why am I still giving this thing 4 stars? Because, hey, it's Star Wars! I like the D20 System, I like some of the new Jedi options, and although I'm not thrilled with the classes, at least they're vague enough to allow a whole lot of custimization.
Bottom Line: This game IS an improvement from West End's edition. It's easier, more realistic, and frankly, it's what everyone's going to be playing. But expect a revision in two years after Episode II is out.

Product: Book - Paperback
Title: HTML for the World Wide Web with XHTML and CSS: Visual QuickStart Guide, Fifth Edition
Publisher: Peachpit Press
Authors: Elizabeth Castro
Rating: 5/5
Customer opinion - 5 stars out of 5
The book was concise and helpful

I'm a beginning programmer that found that this book was extremly helpful and educational. It tought me enough to make a very nice and quite large home page. The whole page was made without the help of a WYSIWYG editor, just HTML code. It was a big help.

Product: Book - Paperback
Title: A Practical Guide to Solaris
Publisher: Addison-Wesley Professional
Authors: Mark G. Sobell
Rating: 5/5
Customer opinion - 5 stars out of 5
Great Beginner's Books

For someone like myself who has somewhat but limited experience with Unix this is a great book to re-introduce me back into the Unix world. Very easy to read, looking up stuff is painless. Useful information. Anyone who knows more than just the Unix basics will find this book to lack details.

Product: Book - Paperback
Title: Mastering UNIX Shell Scripting
Publisher: Wiley
Authors: Randal K. Michael
Rating: 5/5
Customer opinion - 5 stars out of 5
It made money for me.

I'm shell scripting pretty good. But I had to write a script for a customer to extract some drive statistics and another to hide some passwords from a log that I had no control over... I was kinda shaking over it.However, this is a moderate to advanced book which showed me how to find what I was looking for. There aren't that many advanced books on shell scripting. It has many good real world examples. Two guys from my office bought their own. And best of all... It made me money!! Yes, It's worth your time and your money.