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Product: Book - Hardcover
Title: Rules of Play : Game Design Fundamentals
Publisher: The MIT Press
Authors: Katie Salen, Eric Zimmerman
Rating: 1/5
Customer opinion - 1 stars out of 5
A great door-stop!


Failing at virtually every level to deliver useful information, this book is a whole lot of dead weight. If you are a student of games, you have many superior options.
By the way, the spotlight reviewer "Nikita" is a close friend of the author, so now you know why he's so enthusiastic about it.



Product: Book - Paperback
Title: The UNIX Programming Environment
Publisher: Prentice Hall
Authors: Brian W. Kernighan, Rob Pike
Rating: 5/5
Customer opinion - 5 stars out of 5
This is the first book I recommend to anyone who uses UNIX


A fantastic book written in the very readable Kerninghan style. Succinct, thoughtful. After reading this book you'll not only understand how unix works, but why it works the way it does. Internal concepts such as INODES are explained (very few books other than advanced programming texts tend to discuss these), and advanced tools such as compiler-compilers are introduced and used in a non-trivial project. A great book that I still refer to frequently (I bought my copy in 1984).



Product: Book - Hardcover
Title: CCIE Routing and Switching Exam Certification Guide
Publisher: Cisco Press
Authors: A. Anthony Bruno, Anthony Bruno
Rating: 1/5
Customer opinion - 1 stars out of 5
A day late and a dollar short...


Unlike the other Cisco Press guide books, this exam guide has no where near the level of detail you need to pass the new CCIE R&S Exam. Recommend using the Exam Blue print at the Cisco web site and the recommended reading list (but not this book). My recommended "must KNOW to pass" reading list: Recommend Routing TCP/IP Vol 1&2, Cisco LAN Switching (CCIE Series), IP Quality of Service, and CCIE practical studies, Vol 1. These books will get you started on way to CCIE certification.



Product: Book - Paperback
Title: Experience XSI 4: The Official SOFTIMAGE XSI 4 Guide to Character Creation
Publisher: Muska & Lipman/Premier-Trade
Authors: Michael Isner, Aaron Sims
Rating: 5/5
Customer opinion - 5 stars out of 5
Good Blend of Technical and Creative


At the end of Harry Potter and the Prisoner of Azkaban they give the credits. Minute after minute, after minute the credits flow. After the first few, the names are not of actors but of programmers and other computer types. This is typical of a lot of movies today. The computer people can produce special effects with greater attention to detail, more 'lifelike' appearance than previous techniques and can do it faster and at lower cost.

And one of the main packages used for this work is Softimage. Strangely enough there are relatively few books on working with Softimage. This book covers the latest XSI 4 version of the software.

The two authors are Aaron Sims who has done creatures for such films as Men in Black, and Michael Isner the head of Special Projects at Softimage. Mr. Sims handles the creative aspects of the book, going through the process of designing a character in a step-by-stem mode. Mr. Isner provides a solid base of information about the technical processes within XSI, information vital to a complete understanding of this powerful software package.

The two authors have split the work well giving two views of approaching a problem.