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Product: Book - Paperback
Title: Internet Texas Hold'em: Winning Strategies from an Internet Pro
Publisher: Dimat Enterprises Inc
Authors: Matthew Hilger
Rating: 3/5
Customer opinion - 3 stars out of 5
A bit dry, and narrowly focused

First, I should say I've just started playing Texas Hold'Em about a month ago. I'm a raw beginner.

I have to admit I had trouble with this book. The early and late parts were great, but the meat of the book is a turn by turn examination of various kinds of hands. There's probably a ton of wisdom in these pages, but I kindof kept zoning out reading through it. Each chapter ends with a kind of quiz describing real examples of hands and asking you whether you should fold, call, or raise, and then provides an answer and an explanation. This is probably great stuff for a more advanced student of the game, but I'm still not familiar enough with the jargon to be able to visualize what's going on. When I read:

"You hold the Ks Jd in middle position. An early player calls, you make a weak call, and the cutoff raises. The small blind calls and four players see the flop of Jc Js Th. The early player bets. There is $200 in the pot. What do you do?"

it takes me a long while just to figure out what's going on, let alone formulate a reasonable answer. A visual representation of the hands would've added a lot of value to the book and may have gone some ways towards justifying the $30 list price.

I'm not knocking the book, though. I just think its not for rank beginners like me. I did pick up some good tips about bankroll management and things like that, and some vague direction on actual play, but I feel I'd need to become more learned in the terminology to really get full value out of a book like this.

I may come back to it in the future and reread it, though another slight failing is that it covers only 10-hand Limit Texas Hold'em and I'm finding I prefer the "Sit and Go" No Limit games. Nothing on the cover of this book indicates it doesn't touch Pot Limit or No Limit games or short-handed games.

Product: Book - Paperback
Title: Java 2: The Complete Reference, Fifth Edition
Publisher: McGraw-Hill Osborne Media
Authors: Herbert Schildt
Rating: 4/5
Customer opinion - 4 stars out of 5
very good book

it can be used as a reference manual or as a tutorial

Product: Book - Paperback
Title: Final Fantasy IX Official Strategy Guide
Publisher: Brady Games
Authors: Dan Birlew
Rating: 1/5
Customer opinion - 1 stars out of 5
Turned Out Not To Be A Strategy Guide At All

What promised to be a strategy guide for the latest Final Fantasy RPG turned out to be a list of keywords for a strategy guide that is at their online site. It is very inconvenient to have to get up and log on a computer to go to the website every time you have a question. I don't know what someone who does not have a computer or is not online is supposed to do. The cover claims this book is enhanced by the website, but the book does not have much useful information in itself. YOU ARE BETTER OFF SAVING YOUR MONEY!

Product: Book - Hardcover
Title: The Unified Modeling Language User Guide
Publisher: Addison-Wesley Professional
Authors: Grady Booch, James Rumbaugh, Ivar Jacobson
Rating: 2/5
Customer opinion - 2 stars out of 5
The Reference Manual is a better buy

I have read both the User's Guide and the Reference Manual, which are generally intended to be bought as a pair. The Reference Manual is better organized, and is an invaluable resource for anyone who does a lot of UML modeling.
This book, however, is just a dump of UML information, fairly ecletic but not always in sufficient depth. It is good information, but the poor organization makes it useless after the initial reading.
If you are looking to learn UML, it IS possible to get a good feel for it from this book. However, something like "UML for Dummies" will also give you a good introduction, at a better price. If you will be modeling a lot, and want a deep understanding of UML, then it would be wiser to buy the Reference Manual instead.