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Product: Book - Paperback
Title: Developing Games in Java
Publisher: New Riders Publishing
Authors: Bret Barker, Laurence Vanhelswue, David Brackeen
Rating: 5/5
Customer opinion - 5 stars out of 5
Concise, Simple, Straightforward Explanations


I have been teaching Java to gifted adolescents for years and have developed my own method for teaching Java geared to video game development. I am so happy to find a book that matches almost exactly what I've been teaching previously without the benefit of a text to reference. The examples are short and concise without sacraficing functionality and performance. Most importantly, this book tends to explain and give examples of the basic constructs of game development in Java without tying the reader to his own personal design or packages. Rather the author encourages the reader to adapt and develop code geared toward his or her own needs.



Product: Book - Paperback
Title: Understanding .NET: A Tutorial and Analysis
Publisher: Addison-Wesley Professional
Authors: David Chappell
Rating: 5/5
Customer opinion - 5 stars out of 5
Essential reading when moving to .NET


I needed to learn the .NET architecture and programming languages. I wanted to learn about the .NET architecture before learning the languages, so I read this book first. As the title in my review states, this is a MUST HAVE book for people learning .NET.
This book explains how the .NET architecture works in a simple to understand manner. An added feature of this book is the "extra asides" in each chapter discussing topics that are important to IT professionals, such as "Java Bytecode versus MSIL", "Why Enterprise Servers are not .NET", and "Making .NET Cross-platform". This is the kind of information an IT professional needs when one is trying to sell a .NET solution to an IT manager or executive whose only exposure to technology is what s/he saw on "Tech TV". It is also the kind of information that assists the IT professional who works on other platforms/languages (mainly Java programmers) with understanding .NET in relation to what one does.
Also, I believe that if a programmer/software engineer new to .NET understands the architecture, then the programmer/software engineer will have an easier time with learning and using the .NET languages (Well, I find that to be true in my case). This book will give the new .NET developer or engineer a good foundation to allow one to make informed decisions when designing a .NET application.
As an IT professional and adjunct university professor, I would highly recommend this book to IT professionals learning .NET, and I would highly recommend this book as a textbook to be used in a school teaching .NET in their curriculum.



Product: Book - Paperback
Title: The Non-Designer's Design Book, Second Edition
Publisher: Peachpit Press
Authors: Robin Williams
Rating: 5/5
Customer opinion - 5 stars out of 5
Great for begining Graphic Designers


As a begining Graphic Design student, I feel that this book really helps out with functional parameters when it comes to basic designing. Robin Williams offers great examples to solving problematic design flaws; she gives credible advice in situations when I am stuck on a particular part of my design.
Most of the time, at art schools especially, teachers expect their students to know basic solutions to particular configurations. It's tough enough when several classes don't have enough time to stress on crucial elements to improve on most designs. You have to be totally self-reliant, and learn these skills on your own! HOWEVER, with the help of William's advice, one will be sure that he/she doesn't blindly jump into something unfamiliar.



Product: Book - Hardcover
Title: The C++ Programming Language (Special 3rd Edition)
Publisher: Addison-Wesley Professional
Authors: Bjarne Stroustrup
Rating: 5/5
Customer opinion - 5 stars out of 5
THE C++ book


Not for beginners, but still an excellent book. A complete and deep coverage of the C++ language.
A must for serious C++ developments.