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Product: Book - Paperback
Title: After Effects in Production: A Companion for Creating Motion Graphics
Publisher: CMP Books
Authors: Trish Meyer, Chris Meyer
Rating: 2/5
Customer opinion - 2 stars out of 5
Lack of info..


I purchased chris / trish's first book (creating motion graphics with after effects), exellent book! You'd be hard pressed to find a better book.. So, as soon as this book came out I purchased it. Huge disapointment.. This book is full of tutorials / tips / tricks that almost no one would ever need to know... Not too much info, lot's of fat..



Product: Book - Paperback
Title: Deconstructing the Elements with 3ds max 6 : Create natural fire, earth, air and water without plug-ins
Publisher: Focal Press
Authors: Pete Draper
Rating: 5/5
Customer opinion - 5 stars out of 5
Awesome 3d max book on visual effects


After I received my copy of this book and tried some of the tutorials, I'm really impressed how this book teaches you how 3ds Max will bring wonders creating visual effects of natural forces and amazing results.

It not only gives you an introduction and analysis how each element is being portrayed, but it gives you more challenges what lies ahead for practical projects. I'm really glad this book shows it without any use of plug-ins. And that's what the book states.



Product: Book - Paperback
Title: JavaScript for the World Wide Web: Visual QuickStart Guide (4th Edition)
Publisher: Peachpit Press
Authors: Tom Negrino, Dori Smith
Rating: 2/5
Customer opinion - 2 stars out of 5
Disappointing


This is terrible for the VQS series. Although it has very useable and everday scripts in it, the authors really don't teach the javascript. They just show you a bunch of the functions together for you to copy and paste into your webpage. I suggest getting the O'Reilly book "Designing with Javascript" by Nick Heinle if you want to LEARN javascript.



Product: Book - Paperback
Title: USB Complete: Everything You Need to Develop Custom USB Peripherals
Publisher: Lakeview Research
Authors: Jan Axelson
Rating: 5/5
Customer opinion - 5 stars out of 5
A book that tackles a very difficult subject head-on & wins!


The USB protocol is a completely different animal than the simple protocol of yore, the serial port, that it is designed to replace. Why? Becasue it is orders of magnitude more complicated. The idea that you will know and understand USB completely by just reading a book of this size is simply laughable.

But the complete in the book's title doesn't even really claim to make a USB master out of you anyway: it simply refers to the fact that following the information in this book, you will succeed in building a USB enabled peripheral and access it using VB and device drivers supplied by Windows 98.

The book first imparts upon you a basic knowledge of USB and once you are fairly knowledgeable about that, it then ventures to show you how to use commercially available off-the-shelf USB controller chips, available from Cypress and other manufacturers, and how to program them for use in your own USB peripheral.

At this stage in your USB career, it would be nearly impossible for you to build a USB enabled peripheral without the help of these USB controllers, since it'll take you at least a year to fully absorb all of USB before you could be in a situation to even attempt doing so. USB is really that complicated my friend, trust me.

Using these specialized USB controllers in your design, shields you from the complexities of USB's intricacies and having bypassed them, you can focus on getting the job done i.e. building your USB peripheral.

Now, once you have successfully built your first USB enabled peripheral, using USB controllers, as taught to you in this book, you can then take all the time in the world that you need and incrementally learn more and more about USB using for example, a tool like a USB protocol analyzer to really get to know USB intimately, inside and out.