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Product: Book - Paperback
Title: Moving to VB .NET: Strategies, Concepts, and Code
Publisher: Apress
Authors: Daniel Appleman, Dan Appleman
Rating: 5/5
Customer opinion - 5 stars out of 5
Going from VB to VB.NET? This book is for you!


Dan Appleman is one who hates books that are a rehash of the supplied documentation. Not only does he express this opinion, he's done something about it. This book is less about VB.NET syntax and more about how and why things work the way they do in .NET. Much, much more. He provides advice on when to use certain features that are now available to the programmer, and more importantly, when *not* to use them and why (such as inheritance, and multi-threading to name a couple in-depth topics presented).
VB.NET is not simply an upgrade to Visual Basic 6, but is a new language. The COM/COM+ worlds are left behind, the .NET world is a new and exciting place that opens up a myriad of new possibilities for the VB developer. Dan does an excellent job in pointing out the differences, bringing the reader into the new .NET world. And he has the rare talent of taking very technical topics and explaining them so that we can easily grasp the concepts.
This is not an introductory book, and is not for the beginner. This book is written by a very experienced VB developer for experienced VB developers.
Don't take the plunge into the .NET world without first reading this book! The book is worth its weight in platinum.



Product: Book - Paperback
Title: Moving to VB .NET: Strategies, Concepts, and Code
Publisher: Apress
Authors: Daniel Appleman, Dan Appleman
Rating: 5/5
Customer opinion - 5 stars out of 5
Going from VB to VB.NET? This book is for you!


Dan Appleman is one who hates books that are a rehash of the supplied documentation. Not only does he express this opinion, he's done something about it. This book is less about VB.NET syntax and more about how and why things work the way they do in .NET. Much, much more. He provides advice on when to use certain features that are now available to the programmer, and more importantly, when *not* to use them and why (such as inheritance, and multi-threading to name a couple in-depth topics presented).
VB.NET is not simply an upgrade to Visual Basic 6, but is a new language. The COM/COM+ worlds are left behind, the .NET world is a new and exciting place that opens up a myriad of new possibilities for the VB developer. Dan does an excellent job in pointing out the differences, bringing the reader into the new .NET world. And he has the rare talent of taking very technical topics and explaining them so that we can easily grasp the concepts.
This is not an introductory book, and is not for the beginner. This book is written by a very experienced VB developer for experienced VB developers.
Don't take the plunge into the .NET world without first reading this book! The book is worth its weight in platinum.



Product: Book - Hardcover
Title: C# and the .NET Platform, Second Edition
Publisher: Apress
Authors: Andrew Troelsen
Rating: 4/5
Customer opinion - 4 stars out of 5
4.5 Star Introduction for the Professional to C# and .Net


This book does not insult your intelligence and is at the same time an easy read. (Though the level of B. Stroustrup's book on C++ is not reached.) Roughly 200 hundred pages are C# specific. The majority of the rest is a description of the .Net class libraries. It is absolutely sufficient for a thorough and enjoyable understanding of C#. .Net itself is so rich that it would require at least a factor of four more pages. This book gives you a nice start on the new world of the .Net concepts though. This book has only one problem it is too heavy in physical weight. Please on the next edition make two volumes of it. In short this book serves well for any developer interested in the subject.



Product: Book - Paperback
Title: Xenosaga Official Strategy Guide
Publisher: Bradygames
Authors: Dan Birlew, Bradygames, Laura M. Parkinson
Rating: 5/5
Customer opinion - 5 stars out of 5
"Oh what a tangled web we weave"


I have remarked elsewhere that Zenosaga is a game where the devil is in the details - all the myriad details. The plot marches cheerfully onward from (lengthy) cut scene to (even longer) cut scenes. But the action is complicated by countless possibilities for character development and weapons/equipment strategies. Not to mention puzzles, special quests and side quests. It is simply too much to keep in your mind if you hope to touch most of the games bases.
Take characters, for instance. You can build basic traits (strength, etc.), spell casting, technical attacks, and personal skills. You can don mechs, upgrade weapons, and tune your engines. To, while maps are important to finding everything, the real test of a guide is how well it brings all the rest of the confusion together.
I have to hand it to Birlew and Parkinson for managing to present all this material in a manner that makes good, usable sense. This is a 224-page guide, and you will wind up reading most of it. For the most part it is clearly written, well illustrated, and contains only a few glaring errors. None of the latter are disastrous, just irritating when you are trying to figure something out.
I have no qualms about using guides. Especially in a case like Xenosaga, where the designers obviously were planning an all out war with the players. Games like this scream out for maps and lists and charts, and here they are. One of my measures of the quality of a walk-thru if it extends enjoyable game play, and this effort meets that criterion head on. Well worth the cost.