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Product: Book - Paperback
Title: The Art of Halo
Publisher: Del Rey
Authors: Eric S. Trautmann
Rating: 5/5
Customer opinion - 5 stars out of 5
Incredible Art

This has to be one of the most fascinating and amazing collections of artwork I've ever seen... and it's from a videogame! The artwork produced by Bungie is nothing if not spectacular. The artistry, imagination, and dedication needed to bring those ideas to life in a game is beyond what one would expect from a game. Halo is truly a work of art in itself. The look into character development and design is something a gamer doesn't always get to see. This will make them appreciate the amazing work that Bungie does even more.

Product: Book - Hardcover
Title: Discrete-Time Signal Processing (2nd Edition)
Publisher: Prentice Hall
Authors: Alan V. Oppenheim, Ronald W. Schafer, John R. Buck
Rating: 4/5
Customer opinion - 4 stars out of 5
To be in the Electronics business

This book holds a close view of my desires. In the future, many people will see the value of this book.

We are moving from a digital age to more combined digital and analog time.

This is because digital signals are very limited in their structure and analog signals are very necessary to give digital more expression and freedom.


Product: Book - Paperback
Title: Programming the Perl DBI
Publisher: O'Reilly
Authors: Alligator Descartes, Tim Bunce
Rating: 5/5
Customer opinion - 5 stars out of 5
A Good DBI Reference

This book is perfect of persons of my Ilk. I know Perl quite well, and I know SQL and databases just as much.
This tome fills in the blanks about DBD that hooks everything together. Most importantly, I finally have a comprehensive reference, instead of a bunch of miscellenous man pages sitting on my desktop :-)
Knowing about the intricacies of each driver (in my case Sybase) clarified several issues and helped us solve some thorny problems at my job.
More mod_perl stuff would have been nice, but when was the last time you bought a book with everything in it?

Product: Book - Paperback
Title: Better, Faster, Lighter Java
Publisher: O'Reilly
Authors: Bruce A. Tate, Justin Gehtland
Rating: 5/5
Customer opinion - 5 stars out of 5
Great book for technical architects and lead developers

This is a refreshing piece of work for the J2EE world that is rife with over-engineered non-performant complex applications. Many Java books try to teach you the details of the J2EE specs, but provide you very little PRACTICAL guidance on how to use the technologies to write flexible, well-organized, and performant systems. As an indepenent consultant/technical architect I have seen many different ways that clients have used the available J2EE specs to architect a Java application and so many times they get themselves into problems because they misused the technologies. This book really caught my attention when I first picked it up because it cuts through a lot of the hype and provides a good framework on how to look at designing a good, practical application with Java. Don't buy this book if you want to learn the details on how to use Spring or Hibernate, that's not what its for. It provides strong guidance on how to use Java and then illustrates those ideas by providing an overview of Spring and Hibernate while applying these principles. I think this is even more valuable because you walk away with the understanding of the principles and their application, which positions you to write your own framework that apply the philosophies or use these existing frameworks that follow this philosophy. I also think that the book is very well written, well organized and, therefore, easy to follow.