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Product: Book - Hardcover
Title: Revised Core Rulebook (Star Wars Roleplaying Game)
Publisher: Wizards of the Coast
Authors: Bill Slavicsek, Andy Collins, J.D. Wiker, Steve Sansweet
Rating: 5/5
Customer opinion - 5 stars out of 5
Fast, furious and fun!

I've had this game in my collection for a while and never got a real chance to play it- until recently. Up until then I mulled over the rules and rolled up a few characters, then one weekend my sometime-gaming group got together and decided to give it a shot.
After a litle bit of a slow start (still trying to get adjusted to the rules) we figured out how to do things and things went off like a shot. Somehow we compressed what is usually a four hour gaming session into two hours. I credit the rules of this game to this. It lends itself to speed. Without a ton of tables to mull over you can just "let it all hang out" and have rollicking adventures just like the original (Episode IV) Star Wars movie. This game is a blast to play.
I hear complaints about how the original SWRPG (by West End Games) was better than this one. The only area I can agree with that one is in the sourcebooks. I was always bogged down by the mechanics of the old game: too many dice to roll. WOTC's version in my opinion is a heck of a lot more streamlined. One die roll and you can pretty much figure out what to do from there. Others might complain, but I've rarely seen a game where one can just tear through a session at a breakneck pace and have fun. This game seems to lend itself to that.
My only gripe right now is the sourcebooks. West End Games' sourcebooks were far more superior than the current batch. They seemed to have a grasp of the material, and they had pictures of everything (visual aids always boost the imagination.) WOTC's sourcebooks are pretty sparse in that respect. I hope they pay more attention to detail in future releases.

Product: Book - Paperback
Title: The Ultimate History of Video Games: From Pong to Pokemon--The Story Behind the Craze That Touched Our Lives and Changed the World
Publisher: Three Rivers Press
Authors: Steven L. Kent
Rating: 5/5
Customer opinion - 5 stars out of 5
Lives up to its name--a must-read

Combine Leonard Herman's accurate but dry Phoenix with the intimacy of David Sheff's Game Over and you've got The Ultimate History of Video Games, the best account of video game history to date. Numerous anecdotes from the people who made the games that made history--from Atari's Al Alcorn and Nolan Bushnell through to Square's Hironobu Sakaguchi and Sony's Kaz Hirai--give the book an personal, friendly tone. Gamers should note that this is a reprinted but noticably improved version of Kent's self-published The First Quarter, with a full index, more photographic examples, a more attractive layout, and the removal of all the confusing typos and minor errors (sadly, the original book's clever title was removed as well, but the amended facts are worth it). Ultimate History's conversational tone, broad scope, and authoritative direct quotes make it very compelling as a narrative but just as useful as a reference. Along with David Sheff's Game Over, it's an entertaining must-read for students of gaming history.

Product: Book - Paperback
Title: The Designer's Guide to VHDL
Publisher: Morgan Kaufmann
Authors: Peter J. Ashenden
Rating: 4/5
Customer opinion - 4 stars out of 5
A Great Book for Learning VHDL

This book has a very detailed and complete coverage of the VHDL langauge. The book is clearly geared to the beginner and serves as a great tutorial on the language, however the depth is good enough that even a seasoned VHDL programmer will find it of good benefit both at increasing their depth in the language and also as a desk reference. My main criticism of the book is that I found it somewhat verbose in description on certain topics. While the detail is needed on the more complex or subtle topics, it seems to drag on with some of the more trivial ideas. In any case, the good clearly wins out in an overall must have VHDL reference.

Product: Book - Paperback
Title: Starting an eBay Business for Dummies
Publisher: For Dummies
Authors: Marsha Collier
Rating: 5/5
Customer opinion - 5 stars out of 5
Man with a Mannequin

This book is well written. I found it to be concise, divided into areas in an easy to follow manner.Each chapter stands on its own which makes it easy to read in my favorite style... (All over the place).She even covers the small details such as proper online picture resolution, including the best camera to buy.I started with an idea "I want to sell ladies clothing online" I changed from "A Man with an Idea" to "A Man with a Mannequin" in 3 just days. Thanks Marcia