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Product: Book - Paperback
Title: Network Marketing for Dummies
Publisher: For Dummies
Authors: Zig Ziglar, John P. Hayes
Rating: 5/5
Customer opinion - 5 stars out of 5
Great stuff!

After being in Network Marketing for 10 years and rising to the top of two different pay plans this is some of the best stuff I have ever read! The gold nuggets of wisdom are priceless. The easy ways to apply them are even better! This is a must read for anyone that is serious about making Network Marketing a career.
Tim Edwards Dallas Texas

Product: Book - Paperback
Title: Contextual Design : A Customer-Centered Approach to Systems Designs
Publisher: Morgan Kaufmann
Authors: Hugh Beyer, Karen Holtzblatt
Rating: 4/5
Customer opinion - 4 stars out of 5
If only more software was designed this way!

I've been searching all over for good guides to the *process* of human-centered design as opposed to the techniques for good UI: This book is excellent on two counts
1. The principles and methods you advocate
2. The lack of competition, but this doesn't distract from the quality of the book.
There are lots of books on how to do UI, but they all concentrate upon the widgets. This is the only one I have seen that really tells you how to go out and collect customer data, and then, what to do about it. I also like the way it deals with UI design -- do it only after the analysis -- resist the temptation to start the design too soon.

Product: Book - Paperback
Title: XML for the World Wide Web: Visual QuickStart Guide
Publisher: Peachpit Press
Authors: Elizabeth Castro
Rating: 5/5
Customer opinion - 5 stars out of 5
Finally - An in depth guide to XML

This is an excellent book that introduces the user to XML. XML is a very difiicult subject to cover and I feel that Elizabeth covered it very well. Several topics are covered and it is enough to get you programming in basic XML after reading just a short portion.
I would recommend this book to anyone searching for an in depth guide on XML or something to keep on hand for a reference to reteach you XML or make sure you never forget. This book covers its subject matter and is very to the point. This book does not beat around the bush with unimportant subject matter. THIS BOOK WILL NOT WASTE YOUR VALUABLE TIME.
Thanks for reading.

Product: Book - Paperback
Title: EverQuest II : Prima Official Game Guide
Publisher: Prima Games
Authors: Prima Temp Authors
Rating: 4/5
Customer opinion - 4 stars out of 5
A great guide in general

I'm sorry that some people feel Prima has ruined the startegy guide industry but I think that of all their guides this one is perhaps one of the best, not the worst. I don't see how anyone could look at this guide and think it wasn't made by people who love videogames, and who love EQ.

I recently purchased the eguide version for $10 at the official Prima site. It's the exact same thing as the print guide, in PDF format. All 336 pages. So that is what I'm basing this review on right now because the content is identical for the most part.

First, although there is a large section dedicated to "the basics" a lot of the information will still be extremely helpful to new EQ or MMO players. Not all of us have been playing EQ Live for the last five years. EQ2 was my first foray into the world of MMO's, personally. There are many things in the basic sections of the guide that give a lot of insight into the game mechanics and fundamental ways in which things work, like the economy, crafting, magic, armor, classes, jargon, and so forth. Yes, you could figure out most of this on your own but for someone who only has a couple hours a night to play, this guide speeds up the learning process and makes the play time more enjoyable - and that's what really important. I don't really feel that it destroys the magic of the game in any way - in fact it increases it, by removing some of the hampering frustrations/confusions due to details left out of the manual.

Second, and more importantly, the quest listings are extensive and well documented, and well laid out. The guide only goes to level 30 (by which point we'd hope most players get a grip and are comfortable on their own anyhow). It isn't trying to direct players if they don't want to be directed, it's simply pointing them in the right direction if they (like me and most people who work for a living) don't have the six hours a night to pour into the game looking for obscure NPC's and locations using the game's subpar journal/map/waypoint feature.

I give it four out of five because of course it isn't perfect. There are some mistakes and the print guide will certainly have more, but I suspect the publishing delay is an attempt to make sure the print version is as up to date as it can be. Yes, if you buy the guide six months from now there will be many discrepancies - but my bet is that most people buying the guide are buying it NOW specifically for that reason - they want to get ahead early and while it's accurate. Also, it would have been nice if the quests had been laid out in order of difficulty for each section, rather than simply alphabetized. This would have made it easier to do the easy ones first, gain the experience, and then move on to the harder ones. Yes, you can use the game's journal to tell which will be difficult, but if the guide had done that it would have made it that much more intuitive.

Overall a really great effort and Prima should be proud of having taken on such a massive project and getting it done more or less right. I'd recommened this guide to any player who wants the most from EQ2; it's an entirely new game and whether you're familiar or not with the original this guide will help you out a lot.