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Product: Book - Hardcover
Title: Got Game: How the Gamer Generation Is Reshaping Business Forever
Publisher: Harvard Business School Press
Authors: John C. Beck, Mitchell Wade
Rating: 4/5
Customer opinion - 4 stars out of 5
good work on a big topic


As TV ratings for young people fall, and companies like Toyota are trying to reach younger audiences with messages for new brands like Scion (ask a 20 year old about owning a Camry!), this is a timely and well-written look at an often-dismissed trend: the video game business. The book goes beyond the usual "business-only" coverage and depth on this topic and would be good for those in marketing, advertising, training, sociology, and other fields, or just people who want a lot of depth on an important and international topic. What are those young people in internet cafes in Latvia doing, and why does it matter? No book can cover all aspects of such a big phenomenon, but this one will leave you ahead of the game.



Product: Book - Hardcover
Title: MP - Systems Analysis & Design w/Proj Cases CD
Publisher: McGraw-Hill/Irwin
Authors: Jeffrey L Whitten, Lonnie D. Bentley, Kevin Dittman, Jeffrey Whitten, Lonnie Bentley, Kevin Dittman
Rating: 5/5
Customer opinion - 5 stars out of 5
One of the Best!


If you are serious about systems analysis and design methods, then you need this book. It covers many important methodologies that are in use today by systems analysts. I let two of my co-workers read it who have years experience in IS, and they have since bought it!



Product: Book - Hardcover
Title: Operating System Concepts
Publisher: Wiley
Authors: Abraham Silberschatz, Greg Gagne, Peter Baer Galvin
Rating: 3/5
Customer opinion - 3 stars out of 5
Mediocre to poor OS book


It's been around 13 years since I took a course on OSes. I decided to purchase this book as a reference and to review some of the material that I have not had to deal with for a long time (e.g. synchronization primitives). I found the book to be a poor reference and found the chapters that I read to have poor or lacking exposition of the principles, data structures, and algorithms involved. e.g. there were sections where he lists pseudocode and says "see fig 2.13 for the algorithm" with no discussion of the reasoning behind the algorithm. The book also did not take any time to discuss practical considerations, e.g. implementing synchronization primitives with modern optimizing compilers and on modern out-of-order memory systems.

I am looking for a better substitute, and for now would suggest passing on this book.



Product: Book - Hardcover
Title: Structure and Interpretation of Computer Programs - 2nd Edition (MIT Electrical Engineering and Computer Science)
Publisher: The MIT Press
Authors: Harold Abelson, Gerald Jay Sussman
Rating: 1/5
Customer opinion - 1 stars out of 5
not interesting


When will the professors learn, pedagocially correct curriculums don't always teach useful things. This book/course combo is an example. Nothing in this book is applicable. Nothing. Except for control of complexity through encapsulation, but just about any computer science course teaches that. It's the whole essense of computer science and we don't need yet another boring course to teach us that.
I actually learned C and Pascal first, and I'm thankful I didn't get my mind screwed up by Abelson and Co. From those 2 languages, I went on to learn others and even assembler. I got the essential concepts. Had I read SICP first, and didn't know any better, I might be writing bloated, confusing code this very moment. I sincerely hope this book doesn't get widespread. It won't, all students I talked with hate it.