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Product: Book - Paperback
Title: C++ Primer (4th Edition)
Publisher: Addison-Wesley Professional
Authors: Stanley B. Lippman, Josée Lajoie, Barbara E. Moo
Rating: 4/5
Customer opinion - 4 stars out of 5
Very friendly book on C++


The 1st edition of this book (and 2nd, which was merely a corrected 1st edition) was a marvel of efficiency. In 600 pages, it relayed a remarkably complete, clear picture of the C++ language an effective C++ idioms. C++ has changed and significantly expanded since 1991 (templates, anyone?), and the _C++ Primer_ hasn't kept pace. This edition has ballooned to 1237 much more dense pages.
Despite this, it *is* still the best single C++ book for me. It is usable as a primer on C++ (if the reader has programmed before, and with careful reading). If you're new to programming, don't start with C++. If you're convinced you want to do so, find an easier book (maybe the author's _Essential C++_, though I haven't used that book myself), and realize that C++ is a big, complicated language that was built by committee and so takes the 'everything and the kitchen sink' approach. Good languages often seem quite natural to use because they are structured for that style of usage. C++, and particularly ANSI C++, is structured to be the maximally versatile Swiss Army Knife of languages, and so its structure is never particularly elegant for any of its uses.
Sadly, neither is this book which given its depth and 1998 copyright should cover the Standard Template Library (STL) in mind-crushing detail.



Product: Book - Hardcover
Title: Simulations and the Future of Learning : An Innovative (and Perhaps Revolutionary) Approach to e-Learning
Publisher: Pfeiffer
Authors: Clark Aldrich
Rating: 5/5
Customer opinion - 5 stars out of 5
Welcome to the Future of Training and Learning


Having read this book twice, I'm struck twice by the reality of the "revolutionary" implications for learning and improved business performance. Looking at the problems with current training in the corporate setting, Clark Aldrich (and the team) have created an aperture into the future realities of learning that cannot be rationally be denied. Looking at the implications for business and improved leadership effectiveness, one is left with the distinct impression that corporate profits will ultimately be dependent upon the "true" learning offered by simulations, such as Virtual Leader, in contrast to the boring nothingness offered by most training and development efforts. How they "did it" is a fascinating tale of creative genius at work, which by itself, would make this book extremely interesting. This tale is similar to the story told by those who discovered the "double helix" of DNA fame. But, they go beyond that. This is a book that moves the field of "simulations" into the orbit of intense relevance for "learning" with applications to business problems and their solutions. Don't let the hilarious and high level of humor detract you from the seriousness of the subject and the practical applications to business and learning.
David L. Hanson, Ph.D.Consulting Psychologist



Product: Book - Paperback
Title: Digital Compositing In Depth: The Only Guide to Post Production for Visual Effects in Film
Publisher: Coriolis Group Books
Authors: Doug Kelly
Rating: 5/5
Customer opinion - 5 stars out of 5
Digital Compositing in Depth


This book is pure Doug Kelly. Well written, well laid out and very informative. A great companion piece to his other books.
This book covers a lot of ground, especially Digital Fusion. If you are an animator looking to take the next step, buy this book! it is well worth the price.



Product: Book - Paperback
Title: Programming Embedded Systems in C and C ++
Publisher: O'Reilly
Authors: Michael Barr
Rating: 1/5
Customer opinion - 1 stars out of 5
Save your money...


This ia a good book for newbies to embedded systems. It gives hints on where to begin if you were working on a kit, but it will not help you if you were developing your own embedded system.
A book on microprocessors (Intel's 8088 for example) and a book on c++ or assembly would be a better start to learn about programming embedded systems. If you had a kit, just read all the manuals and you would have practically the same information presented in this book.