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Product: Book - Paperback
Title: The Guru's Guide to SQL Server Architecture and Internals
Publisher: Addison-Wesley Professional
Authors: Ken Henderson
Rating: 5/5
Customer opinion - 5 stars out of 5
Ken hits another grand slam...


If you push SQL Server hard enough, fast enough, and to a large enough scale, you *will* have questions. This book has those answers. I really wish I had it at the start of my project, but then I suppose I wouldn't have been able to appreciate the detail to which this book delves.It does start out with a good bit of Windows internals before getting to SQL Server internals, but only as needed to provide a solid foundation. Great tips and tools for doing your own SQL Server spelunking are supplied as well.For large scale fine tuning, this book is a must have.



Product: Book - Hardcover
Title: Computer Graphics: Principles and Practice in C (2nd Edition)
Publisher: Addison-Wesley Professional
Authors: James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes
Rating: 5/5
Customer opinion - 5 stars out of 5
Finally... a timeless graphics book


Just when I was beginning to think that all books on this subject were watered down milk, I found this truly meaty book. Most importantly, the authors have managed to present complex concepts in a straight forward, non-assuming manner.
As other reviewers have stated, the book is not filled with source code snippets. I see this as a good for both beginners and experts alike. It is all too easy for beginners to take example code as "gospel" without understanding the underlying principals. Experts are usually more than a little annoyed by someone else's interpretive code because they have to wade through it to get to the underlying principals. The book's pseudo code is clear and concise.
This book is brain candy to someone interested in the subject. Encore!



Product: Book - Paperback
Title: Programming Game AI by Example
Publisher: Wordware Publishing, Inc.
Authors: Mat Buckland
Rating: 5/5
Customer opinion - 5 stars out of 5
Absolute Best


I have a 50+ book library focused on game development and game programming. This is by far the best written and edited book in my library. With respect to AI it is unmatched. Clear and concise with excellent and understandable examples/code. If you only buy one book on AI programming, buy this book.



Product: Book - Paperback
Title: USB Complete: Everything You Need to Develop Custom USB Peripherals
Publisher: Lakeview Research
Authors: Jan Axelson
Rating: 5/5
Customer opinion - 5 stars out of 5
You need this book and the online examples


Depending on what USB component you are using and what language you are writing your PC software with, this book may be the ultimate compilation of know-how.The online samples are very efficient, but require you to use a Cypress USB controller which unfortunately comes a little short of a real Áprocessor and only supports slow USB.The samples get you up and running very fast, but only access the device through the HID, which may not be convenient for all the applications.Bravo for this book. Let's hope that the next edition has good samples for bulk and isochronous transfers, as well as a guide on custom USB driver development.