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Product: Book - Paperback
Title: Digital Lighting & Rendering
Publisher: New Riders Press
Authors: Jeremy Birn
Rating: 5/5
Customer opinion - 5 stars out of 5
BUY THIS BOOK!


BRILLIANT! I bought your video tape called "The Secrets of Softimage" a couple of years ago and it was great. Thankyou Jeremy for taking the time to write a book that delivers what it promises unlike many of the books on 3D out there. You should be comended on your ability to provide detailed information in a way that does'nt make you want to pull your hair out. Please write more books about modeling and setting up characters especially in Maya, thankyou.



Product: Book - Paperback
Title: Digital Lighting & Rendering
Publisher: New Riders Press
Authors: Jeremy Birn
Rating: 5/5
Customer opinion - 5 stars out of 5
BUY THIS BOOK!


BRILLIANT! I bought your video tape called "The Secrets of Softimage" a couple of years ago and it was great. Thankyou Jeremy for taking the time to write a book that delivers what it promises unlike many of the books on 3D out there. You should be comended on your ability to provide detailed information in a way that does'nt make you want to pull your hair out. Please write more books about modeling and setting up characters especially in Maya, thankyou.



Product: Book - Paperback
Title: Understanding the Linux Kernel (2nd Edition)
Publisher: O'Reilly
Authors: Daniel P. Bovet, Marco Cesati
Rating: 5/5
Customer opinion - 5 stars out of 5
Exceptional treatment of the Linux Kernel


If you read and understand most of what is in this book, then you will be an expert on the internals of the Linux kernel. This book goes into great detail on all aspects of the kernel. I would recommend this book, as well as "Linux Kernel Development", to be used as supplements to a college course taught on operating systems where Linux is used as a reference OS implementation.

The book does a good job of making complicated concepts accessible, but the reader may need to noodle over some concepts a bit more than others in order to fully grasp them. This, however, doesn't take away from the pedigogical nature of the book.



Product: Book - Paperback
Title: Software Factories: Assembling Applications with Patterns, Models, Frameworks, and Tools
Publisher: Wiley
Authors: Jack Greenfield, Keith Short, Steve Cook, Stuart Kent
Rating: 5/5
Customer opinion - 5 stars out of 5
Scholarly and sophisticated


The authors present a massive and sophisticated approach to understanding and integrating patterns, models and frameworks into a project. The tone is scholarly, with many references to important previous papers and texts. The book is targeted at developers and senior programmers. Much of it deals with the different levels of abstraction, and how you move between these. So that if you have designed a project using patterns, then this is a high level structure. The book offers aid in migrating this into a framework, which might be considered a reification of the patterns.

An extensive survey is also given of various design/modelling tools that are available. These might be open source, proprietary or of the academic research type. One easy thing you can do with this book is to use its analysis of these tools. This is doable without having to wade through most of the rest of the book.

The book will not be an easy read to some. A lot of material is covered and a considerable amount is fairly abstract. Without significant prior experience in design and coding, you may miss the full meanings and appreciation of much of the text.

It makes a typical computer book look trivial.