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Product: Book - Paperback
Title: The Art and Science of C : A Library Based Introduction to Computer Science
Publisher: Addison Wesley
Authors: Eric S. Roberts
Rating: 2/5
Customer opinion - 2 stars out of 5
Too simple

Like a previous reviewer wrote the librarys used were written by the author and they hide the true definition of c language.I mean when you finish this book and go to a more advanced level by choosing another c book which uses the standard libraries then you will be confused.

Product: Book - Paperback
Title: Learning the vi Editor (6th Edition)
Publisher: O'Reilly
Authors: Linda Lamb, Arnold Robbins
Rating: 5/5
Customer opinion - 5 stars out of 5
must-have for vi users

This book is a must-have for all those die-hard vi users.

Product: Book - Paperback
Title: The Dark Side of Game Texturing
Publisher: Muska & Lipman/Premier-Trade
Authors: David Franson
Rating: 5/5
Customer opinion - 5 stars out of 5
Killer texturing coverage

Totally killer book- much better than most texturing books out there. the author is step by step and so far i love it, i am into game texturing but havent seen such cool texturing examples in any book. i love the fact its all color too and covers everything cool in games. nothing boring in this book, and is very informatve about designing the textures for popular 3d gamez

Product: Book - Paperback
Title: C++ Primer (4th Edition)
Publisher: Addison-Wesley Professional
Authors: Stanley B. Lippman, Josée Lajoie, Barbara E. Moo
Rating: 1/5
Customer opinion - 1 stars out of 5
Cannot be worse!

This book does not teach but rather can be used as a reference book. I have read a few books that much boring! I do not recommend anyone to buy this book if you want to learn C++. It is also very confusing.